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+ 展开全部 应用介绍
Burst-UR-Bubble (BURB) is a fun, seemingly easy, and highly addictive arcade style high score game that requires the gamer to pop as many bubbles as possible!
100% SKILL! -- Do you have the BUBBLES to compete?!
Requires Strategy, Endurance, Coordination, and Concentration!
!!! NEW - Lives x 3 !!!
!!! NEW - Pause game play !!!
!!! NEW - 1 x life every 500 pts Drag or 250 pts Tilt !!!
Object Pop falling bubbles.
Game Play
1) [ GAME TYPE ]
1 - a) DRAG - you must touch (finger, thumb, knuckle, toe, …) and drag the handle of the "popper" to pop bubbles.
1 - b) TILT - uses the built-in accelerometer to move the "popper" up, down, left, and right by tilting the iDevice to pop bubbles (hold device level/horizontal and tilt to control movement).
2) [ SOUND ]
2 - a) Background sound track selection - plays background music and sound effects.
2 - b) FX - plays sound effects only (no background music).
2 - c) OFF - turns off all sounds.
3) [ CHANGE LEVEL ]
3 - a) Level 1 - 10 (Global Device High Score) - no change to game speed or difficulty during game play.
3 - b) Comp Level 1 (Global High Score) - no change to game speed or difficulty during game play.
3 - c) Comp Level 2 (Global High Score) - game speed and difficulty increases during game play slowly.
3 - d) Comp Level 3 (Global High Score & Achievements) - game speed and difficulty increases during game play very quickly.
4) [ THEME ]
4 - a) CLASSIC
4 - b) CLASSIC NIGHT
4 - c) TROPICAL
4 - d) TROPICAL NIGHT
4 - e) VENICE
4 - F) AQUARIUM
5) [ LEADERBOARDS ] - access OpenFeints dashboard (does not exit game) to view BURBs Scores, Achievements, Forums & Chat, Fan Club, and Whos Playing.
6) [ ***RATE*** ] - open BURBs iTunes rating page (exits game).
7) [ f Burst-UR-Bubble ] - open BURBs Facebook page (exits game).
8) Logo - tap the bubble logo to start game (PLAY).
Game Over Lives x 0 ends game.
High Scores Saved locally and recorded to leaderboards.
------------------------------------------------------------------------
* Some code derived from Ansca Corona sample code, which is MIT licensed, see
http//developer.anscamobile.com/code/license
Copyright (C) 2010 ANSCA Inc. All Rights Reserved.
* Some sound effects and music tracks courtesy of www.soundjay.com
* Some sound effects and music tracks courtesy of Kevin MacLeod http//incompetech.com/
* Some images courtesy of www.nasa.gov
------------------------------------------------------------------------
100% SKILL! -- Do you have the BUBBLES to compete?!
Requires Strategy, Endurance, Coordination, and Concentration!
!!! NEW - Lives x 3 !!!
!!! NEW - Pause game play !!!
!!! NEW - 1 x life every 500 pts Drag or 250 pts Tilt !!!
Object Pop falling bubbles.
Game Play
1) [ GAME TYPE ]
1 - a) DRAG - you must touch (finger, thumb, knuckle, toe, …) and drag the handle of the "popper" to pop bubbles.
1 - b) TILT - uses the built-in accelerometer to move the "popper" up, down, left, and right by tilting the iDevice to pop bubbles (hold device level/horizontal and tilt to control movement).
2) [ SOUND ]
2 - a) Background sound track selection - plays background music and sound effects.
2 - b) FX - plays sound effects only (no background music).
2 - c) OFF - turns off all sounds.
3) [ CHANGE LEVEL ]
3 - a) Level 1 - 10 (Global Device High Score) - no change to game speed or difficulty during game play.
3 - b) Comp Level 1 (Global High Score) - no change to game speed or difficulty during game play.
3 - c) Comp Level 2 (Global High Score) - game speed and difficulty increases during game play slowly.
3 - d) Comp Level 3 (Global High Score & Achievements) - game speed and difficulty increases during game play very quickly.
4) [ THEME ]
4 - a) CLASSIC
4 - b) CLASSIC NIGHT
4 - c) TROPICAL
4 - d) TROPICAL NIGHT
4 - e) VENICE
4 - F) AQUARIUM
5) [ LEADERBOARDS ] - access OpenFeints dashboard (does not exit game) to view BURBs Scores, Achievements, Forums & Chat, Fan Club, and Whos Playing.
6) [ ***RATE*** ] - open BURBs iTunes rating page (exits game).
7) [ f Burst-UR-Bubble ] - open BURBs Facebook page (exits game).
8) Logo - tap the bubble logo to start game (PLAY).
Game Over Lives x 0 ends game.
High Scores Saved locally and recorded to leaderboards.
------------------------------------------------------------------------
* Some code derived from Ansca Corona sample code, which is MIT licensed, see
http//developer.anscamobile.com/code/license
Copyright (C) 2010 ANSCA Inc. All Rights Reserved.
* Some sound effects and music tracks courtesy of www.soundjay.com
* Some sound effects and music tracks courtesy of Kevin MacLeod http//incompetech.com/
* Some images courtesy of www.nasa.gov
------------------------------------------------------------------------
应用截图
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