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Be the ball! This authorized version of HyperBowl for the iPhone and iPad is brought to you by one of the developers on the team that created the original arcade and attraction game over ten years ago. Bowl around the richly imaginative original six fantasy worlds - the eerie Classic lane, ancient Rome, an idyllic Forest, rocking High Seas, the streets of San Francisco and the bright night lights of Tokyo, plus an all-new original snowpark lane. Enjoy the scenery, but remember to head for the pins!
Swipe up along the screen to push the bowling ball forward, left and right to roll horizontally, down to push the ball back. Tip Sweep along the length of the screen for a more powerful push. Also compatible with the iCade.
Play 1-4 players in the original Arcade Mode or quick-play with your Game Center account, featuring a leaderboard for each lane and up to sixteen achievements for completing lanes, consecutive strikes and bowling a perfect game! Also compatible with the iCade.
***** Reviews on the Web *****
MacLife lists HyperBowl as one of the Greatest iPhone Apps of 2009 - "Sure, there are a lot of bowling games for the iPhone, but none of them match the legacy that HyperBowl has. The gameplay feels organic, with its beautiful outdoor themed bowling lanes."
SlapApp says "HyperBowl definitely portrays a retro arcade feel that’s consistent with the original, and offers a uniquely different game-play that other traditional bowling apps simply do not offer."
Smartphone Review - "HyperBowl is one wild bowling experience."
SmartAppDevelopers - "Easy to play yet challenging. Great setting design."
HowsMyApp rates HyperBowl 5/5 for Entertainment and Value.
Slide Gamer - "If you’re a fan of the original HyperBowl then there’s no doubt that you’ll love this portable version."
iViewApps - "HyperBowl is a 3D bowling app that reinvents the bowling game!"
NineOverTen - "an interesting diversion from typical bowling games on the iPhone"
Unity Insider - "This exotic mixture of parkour and bowling offers everything a casual gamer needs."
***** Game Info *****
Visit the game site http//hyperbowl3d.com/ more information and the Facebook page http//facebook.com/hyperbowl for the latest news.
HyperBowl is a trademark of Hyper Entertainment, Plc.
The original HyperBowl team
J. Walt Adamczyk, Zoie Alandra, TJ Bordelon, Phil Britt, Phil Chu, Brian Johnson, Christine Kaneshige, Jon Kranc, Mike Peterson, Al Podrasky, Aaron Pulkka, Wendy Rosenthal, Cary Sandvig, Dave Spencer, Mike Swinney, Ed Trillo, Gene Turnbow, Phil Zucco.
Special thanks to all our fans on the HyperBowl Facebook page for their support and enthusiasm
The HyperBowl Bug Reporting Hall of Fame
Ischa Bijl, Raymond Chow, Frank Lin, Lien Luong, Adam Pavlakos, Ian Schwabe, Harrison Sotoloff, Elijah Taylor.
Localization assistance provided by Veronique Gauthier (French), Ubinuri (Korean) and Raymond Chow (Chinese).
This version of HyperBowl is built with the original HyperBowl arcade game assets, Unity game engine, MacXWare FontLibrary, Selected U3D Japanese Font from Masashi Wada, Particle Scaler by Roel Ezendam, Real Flames by BlackFire FX, Simple Particle Pack by Unity Technologies, iCade, iAd and Etcetera plugins by Prime31 Studios, Transitions Manager from DFT Games, Finger Gestures by Fatal Frog Software, Localization Manager from M2H Game Studio, iTween library by Pixel Placement, NGUI from Tasharen Entertainment, and the Cartoon Snowboard Funpack from Stefan M.
Swipe up along the screen to push the bowling ball forward, left and right to roll horizontally, down to push the ball back. Tip Sweep along the length of the screen for a more powerful push. Also compatible with the iCade.
Play 1-4 players in the original Arcade Mode or quick-play with your Game Center account, featuring a leaderboard for each lane and up to sixteen achievements for completing lanes, consecutive strikes and bowling a perfect game! Also compatible with the iCade.
***** Reviews on the Web *****
MacLife lists HyperBowl as one of the Greatest iPhone Apps of 2009 - "Sure, there are a lot of bowling games for the iPhone, but none of them match the legacy that HyperBowl has. The gameplay feels organic, with its beautiful outdoor themed bowling lanes."
SlapApp says "HyperBowl definitely portrays a retro arcade feel that’s consistent with the original, and offers a uniquely different game-play that other traditional bowling apps simply do not offer."
Smartphone Review - "HyperBowl is one wild bowling experience."
SmartAppDevelopers - "Easy to play yet challenging. Great setting design."
HowsMyApp rates HyperBowl 5/5 for Entertainment and Value.
Slide Gamer - "If you’re a fan of the original HyperBowl then there’s no doubt that you’ll love this portable version."
iViewApps - "HyperBowl is a 3D bowling app that reinvents the bowling game!"
NineOverTen - "an interesting diversion from typical bowling games on the iPhone"
Unity Insider - "This exotic mixture of parkour and bowling offers everything a casual gamer needs."
***** Game Info *****
Visit the game site http//hyperbowl3d.com/ more information and the Facebook page http//facebook.com/hyperbowl for the latest news.
HyperBowl is a trademark of Hyper Entertainment, Plc.
The original HyperBowl team
J. Walt Adamczyk, Zoie Alandra, TJ Bordelon, Phil Britt, Phil Chu, Brian Johnson, Christine Kaneshige, Jon Kranc, Mike Peterson, Al Podrasky, Aaron Pulkka, Wendy Rosenthal, Cary Sandvig, Dave Spencer, Mike Swinney, Ed Trillo, Gene Turnbow, Phil Zucco.
Special thanks to all our fans on the HyperBowl Facebook page for their support and enthusiasm
The HyperBowl Bug Reporting Hall of Fame
Ischa Bijl, Raymond Chow, Frank Lin, Lien Luong, Adam Pavlakos, Ian Schwabe, Harrison Sotoloff, Elijah Taylor.
Localization assistance provided by Veronique Gauthier (French), Ubinuri (Korean) and Raymond Chow (Chinese).
This version of HyperBowl is built with the original HyperBowl arcade game assets, Unity game engine, MacXWare FontLibrary, Selected U3D Japanese Font from Masashi Wada, Particle Scaler by Roel Ezendam, Real Flames by BlackFire FX, Simple Particle Pack by Unity Technologies, iCade, iAd and Etcetera plugins by Prime31 Studios, Transitions Manager from DFT Games, Finger Gestures by Fatal Frog Software, Localization Manager from M2H Game Studio, iTween library by Pixel Placement, NGUI from Tasharen Entertainment, and the Cartoon Snowboard Funpack from Stefan M.
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